﻿package plugins.lxfa.animatePlayer
{
	import flash.events.Event;
	
	public interface IAnimatePlayer
	{
		function showAnimate(id:int) : void;
		function refreshAnimateText(text:String) : void;
		function removeAnimate() : void;
		function addEventListener(type:String, listener:Function, useCapture:Boolean=false, priority:int=0, useWeakReference:Boolean=false):void;
		function dispatchEvent(e:Event):Boolean;
		function reshowAnimate():void;
		function removeEventListener(type:String, listener:Function, useCapture:Boolean=false):void;
	}
}